For CC Hero, I didn't use the GameFAQs guide to form a route; I was just saying that I could use the guide to easily explain my route to someone, since the guide numbers each bomb and gives a clear description of each bomb's location.
As for CC Dark, a few things that might help:
-You can skip the second weight by doing a big spindash-jump from the end of the fallen crane. Then when you land, instead of triangle-jumping, do a smaller spindash-jump to cross the gap. After you detonate the second bomb, don't use the missile; slide off the ledge, to the left, and touch the blue light. Use Chaos Control and cancel it when you're near the third bomb. (Chaos Control doesn't necessarily save time here, but it just makes this part easier.)
-At the third and fourth bombs, make sure you're not destroying more mechs than you need to. Also, instead of using special weapons, pick up a rifle from a mech near the third bomb.
-Your Dark gauge should fill up near the fourth bomb. After detonating the fourth bomb, go up the pole more quickly by jumping off and on the pole. Run to the missile without slowing down, then grab it and let go of it as soon as possible. If you were fast enough, you should still be invincible at this point, and you'll be able to run through the toxic liquid to the fifth bomb.